Okamiden


Okamiden
Box art Okamiden.jpg
North American and European Box Art
DeveloperMobile & Game Studio, Inc.
PublisherCapcom
Release Date(s)
September 30th 2010JP
March 15th 2011NA
March 18th 2011EU
March 17th 2011 2010AU
PlatformsNintendo DS
Mode(s)Single Player
GenreAction-Adventure
Designer(s)Kuniomi Matsushita
Motohide Eshiro
Writer(s)Yukinori Kitajima
Composer(s)Rei Kondo
Home PageHere

Okamiden is the DS sequel to Okami. It's Japanese name, Ōkamiden: Chiisaki Taiyō, translates to Okami Chronicles: Tiny Sun. It was released on the Nintendo DS, as it's touch screen is ideal for use of the Celestial Brush. It was designed by Kuniomi Matsushita, the director of the Wii port of Ōkami, and Motohide Eshiro, the producer of many other famous games.
The development began when Matsushita expressed an interest in creating a new Ōkami game, he showed Eshiro a technical demo of such a game in December 2008 and as the demo was so well-done, development began on a sequel. It was produced by Capcom, just as Okami was.

Okamiden was released on September 30th 2010 in Japan, on the 15th of March 2011 in North America and on the March 18th 2011 in Europe and Australia.

At first the game was meant to star Amaterasu, however as the game is on the DS console Amaterasu did fit right. Although the graphics are in keeping with Okami, the game's focus on children and cuter characters caused Amaterasu to be redesigned into the smaller and younger Chibiterasu who is more in fitting with the new themes of growth into adulthood and partnerships.


Contents

[edit] Plot Line Synopsis

The storyline takes place nine months after the ending of Okami. Although Amaterasu destroyed Yami and all the demons in Nippon, they mysteriously return and a curse begins to cover the lands. Chibiterasu appears, in Yakushi Village, shortly after the reappearance of the evil and Issun pairs him up with his first partner, Kuni to try and figure out the source of the returning evil.

Over the course of the game, Chibiterasu pairs up with many partners, each having their own unique abilities and personalities, to try and restore peace to the world. Together they go on many adventures including traversing through a flooded Agata Forest, escaping from Demons in Demon Market, flying to Thundercloud and even going back in time. However, there are lots of new enemies trying to hamper their journey and stop them from reaching, Akuro, the perpetrator of all the destruction.

Chibiterasu is the son of Amaterasu however he is a "young form of existence" and has not yet reached his full potential and although he retains some of Amaterasu's abilities he does not have the same power as her. This is reflected in his Weapons and Brush Techniques. Chibiterasu is armed, initially, with a smaller version of Amaterasu's Reflector Divine Retribution and has the power to control the Sunrise, like Amaterasu. However, he can also obtain an upgradable Glaive and Rosary. Chibiterasu learns most of the Brush Techniques his mother learnt and some new ones.

Chibiterasu

[edit] Characters

Chibiterasu's journey starts out in Yakushi Village, where he appears shortly after the return of Demons and a mysterious curse. He then travels with Issun to Kamiki Village where he is paired with his first partner, Kuni. Most characters from the previous game appear along with new characters, namely Sakuya, Issun, Susano, Kushi, Kokari, Mushi and Mr. and Mrs. Orange.
New characters we have seen so far are mainly residents of Yakushi Village, such as Dr. Redbeard, Ayame and her Mother. However there are lots more people to meet, especially when Chibiterasu must travel through time. There are even new Demon characters to meet, both friend and foe.

Another main character is Kuni, the son of Susano and Kushi. Kuni is one of Chibiterasu's partners and the first one he meets. As Kuni is one of Chibiterasu's partners he rides around on Chibitersu's back and helps him in the game, including fighting and crossing gaps. However he is not Chibiterasu's only partner, instead he has five in total. His other partners include Nanami who is a mermaid, Kagu who is a popular Playhouse actress and a Miko, Kurow who is a puppet made by Waka and Manpuku who is a hungry little boy just looking to rescue his mother from Demons.

[edit] Brush Techniques and Brush Gods

Old Brush Gods and Brush Techniques reappear in Okamiden as well as some new ones. All Brush Gods reappear except for Kabegami, Kasugami, Yumigami and Itegami. However there are two new Brush Gods. Michigami is the first new Brush God Chibiterasu will meet. They are a group of penguins who teach Chibiterasu the power of Guidance. The second new Brush God is a whale, Kyokugami, and his two whale children. They teach Chibiterasu the power of Magnetism. The are based on animals that have nothing to do with the Zodiac, something that is different from Okami. Something that all the Brush Gods share, including the old ones, is that they have children and bring them to see Chibiterasu. All the children are the same species as their parents except Yomigami who's children are sea horses however this means little dragon in Japanese. The children are called their parent's name except for the prefix "Ko" is put in front of it, e.g. Ko-Tachgami, Ko-Bakugami etc. "Ko" means little.

Some Secret Brush Techniques also reappear, although the method for receiving them has changed.

[edit] Enemies

In Okamiden, Sentry Beasts appear, these are enemies can be seen outside of Demon Scrolls. However, they can be defeated in the regular way by using your partner, using brush techniques or using Chibiterasu's Weapon. A few still need to be defeated using the same techniques as Okami, such as blooming them when they are weak.

As to stay in keeping with the theme of youth in Okamiden, most enemies are small and child like and some baby versions of enemies from Okami appear, such as Green Imps and Spinning Tops. Some new enemies include Phantom Shears, Bone Clams, Pot Tanuki, and Wisps. Enemies even attack using Toys for Weapons, this is most notable in Green Imps attacking with Hanetsuki paddles and Yellow Imps attacking with a Kendama

There is also a whole new set of bosses. These include a toad called Master Anura, who is the first boss and even fights using his Toads children , Bullhead who is a giant catfish, a mechanical puppet called Renjishi who is controlled by Sen and Ryo and many more. The final boss is then Akuro who is capable of possessing Chibiterasu's partners.

Okamiden's Japanese opening title

[edit] Locations

The map of Okamiden is considerably different to that of Okami. This can be seen in how places such as Taka Pass, City Checkpoint and even the whole of Kamui do not reappear. Traversing around the region is also considerably harder, with most places not being reachable when left until much later in the game or even not at all again.

However, lots of new areas appear such as Yakushi Village. This village was founded by Dr. Redbeard as a haven for the sick and is now located right off Shinshu Field. This area is unique in how Merchants will offer Chibiterasu a teleportation service back to the village as the entrance to Shinshu has been blocked off. Certain new characters can even be convinced to migrate to Yakushi Village. The destruction of the region by the return of evil has allowed for the opening and even closing off of the areas due to rubble and debris. This is most evident in Agata Forest where the whole area is flooded with water, closing off all the entrances/exits that where found in Okamiden. However in the forest a magic portal to the Demon Market can be opened twice. As the name suggests it is a market solely for Demons so Chibiterasu and his partners must disguise themselves.

Like in Okami, Chibiterasu can travel back in time with a time. It is originally back to nine months in the past to when they Goryeo was destroyed but a glitch in time sends them back to 100 years where they meet past characters from Okami and even end up fighting Akuro.

[edit] Game Play

Game play is similar to Okami, the player can pause the overworld and use the Celestial Brush to draw to solve puzzles and fight enemies. A new feature is the ability to team Chibiterasu up with partners to solve puzzles, battle enemies and explore the overworld, this is the Brush Technique of Guidance However Okami's theme of restoring life and beauty to the countryside makes a return with Okamiden featuring the same hand painted style scenery as it's predecessor.

The game makes use of the touch screen, for the celestial brush, along with the face buttons and shoulder buttons, which bring up the Celestial Brush screen. Moving the stylus quickly over the DS screen will result in a thin line being drawn but dragging it slowly will make a thicker line that uses more ink. There are two Celestial Brush Modes, The Old Hand Mode and the Greenhorn Mode. In the Old Hand mode the Inkpots do not automatically refill by themselves, instead you must refill them by yourself. In the Greenhorn Mode the Inkpots will refill themselves slowly over time like in Okami.

The producer, Motohide Eshiro, wanted Okamiden to focus more on relationships and make the game more child oriented. This is why the emphasis in Okamiden is not on fighting, item collecting and side quests, as it was in Okami, but rather on team work, the growth of characters and puzzles. Side characters play a much more important role in Okamiden than they did in Okami, they become involved in puzzle solving and develop a distinct characters. This can clearly be seen in how Chibiterasu partners up. This is also the reason why Chibiterasu can not interchange his partners whenever he wants, Eshiro preferring that they could not be treated like Chibiterasu's tools, but rather his friends. The introduction and exit of characters from the game will be more touching and heartfelt than in Okami because of it's focus on partnerships.

As to readjust with the new hardware, the overworld from Okami was split into smaller pieces that work better on the DS. However, this means having to load several areas of even just a small part of map. There is also only one save file.

Another new game play feature in Okamiden is the ability to save three shortcuts on the menu screen. These can be clicked on on the touch screen when controlling Chibiterasu in the overworld and will be used automatically. Items like Holy Bones can be equipped to saving having to enter the items section of the menu to use them.

Many staples from Okami have returned but with a complete overhaul. Such as the Praise system, with there now being less to upgrade and loosing the ability to choose specific upgrades. There are less Weapons now, with there only being one Glaive, Rosary and Reflector. However, each one can be upgraded three times in Yakushi Village using Demon Parts and Lucky Coins. Food and Fishing do not return and two Racing Minigames are the only minigames to reappear. Floral Finishers return but they have changed for certain enemies and now give out Demon Parts.

Chibiterasu can also travel underwater as well as being able to guide Nanami underwater. Some battles will even take place there such as with Asteroidean.

[edit] Trivia

  • Okamiden was originally going to feature Amaterasu as a playable character.

[edit] Gallery

Last edited by 81.101.123.37 on 20 October 2012 at 10:52
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